Patch notes & development updates
Read the latest Idle Galaxia development updates and patch notes for this free space-themed browser idle RPG.
Recent updates
- Update #101: # More tweaks and fixes - Fix for syncing up VIP & QOL with a bundle purchase. Stripe automatically adjusts the price to sync the 2 up till the end of the term
- Update #100: # More bug fixes So many bugs fixed today that had been sat for a while I was working on the balance issues and new features! ### Derelicts - Fixed rooms that
- Update #99: # Bug fixes and tweaks ## Battling - **Where to fight** tips are more accurate. The ~95% / best gold / best XP suggestions now use real combat odds (hit chance
- Update #98: ## Gear, combat, and rewards Gear is a percent of your character, so it keeps up as your stats grow. Item level and tier both raise that percent. A tier 1 leve
- Update #97: Thank you everyone for the feedback overnight! Looks like the voids and derelicts are a lot better now which is great, means we can get on with all the other st
- Update #96: # Void Rifts & Derelicts Poll follow-up is live — less forced grind, clearer systems, and idle options where you asked for them. ## Derelicts - QoL Auto Dereli
- Update #95: # Dev poll Thank you to everyone that took part in the poll deciding the best course of action for rifts and derelicts. I am glad that they're sticking around!
- Update #94: ## Equipment modifiers Each equipped piece can open up to four modifier slots. Opening a slot costs a rare harvest component (Astral Bloom, Gravestone Core, Vo
- Update #93: # Updates! ## Derelicts Derelicts are back, more rooms, new derelict layous, updated mobs, and more such as: - Traps - Better caches - New (optional) puzzles -
- Update #92: ## Minor tweaks and fixes - Fixed issue with admin account doing actions killing the game server - Removed myself from the rankings - Added a force stop sessio