2026-10-16T18:59:53+01:00
Idle Galaxia update published 16 October 2026. Read the patch notes for this free browser idle RPG.
Patch notes
### Balance & economy **Derelict key loot** — Trading up keys is unchanged (5 Standard → Hardened, 5 Hardened → Prime, 8 Prime → Apex). Hostile depth still credits the full trade-up value (Standard +1 … Apex +200). What changed: gold, relics, and platinum no longer scale with that ×200 ladder. Soft loot now uses a gentler rarity curve: - Gold & relics: ×1 / ×2 / ×4 / ×8 - Platinum: ×1 / ×1.5 / ×2.5 / ×4 Credits, Marks, Deep Tokens, and rift-key rolls on extract are unchanged. Apex boardings should feel premium for depth and scarce rolls without dumping the insane amount of gold into the economy. Thanks to Korohar for helping with this. ### New **Augment Chips** — Semi-rare drop from battle wins and Galaxy Boss battles (not hull repair). Drop boost raises how often they drop; you always get 1 chip when it hits. Use from Inventory to shave **5 minutes** off one augment that is currently building (VIP+ with two builds picks a slot). Tradeable on the Market. ### Tweaks **Experience personal augment** — Raised from **0.03%** to **0.5%** XP per level (Boosts labels updated to match).