2026-07-25T09:01:30+01:00
Idle Galaxia update published 25 July 2026. Read the patch notes for this free browser idle RPG.
Patch notes
## Updates — 23–25 Jul 2026 ### Void King - Better Void King UX, including progress that matches the banner as damage dealt - VIP+ auto-enrol now resumes clan-boss fights properly - Last-event card stays hidden while an event is live - Prep/ready window before server boss events, with clearer UI and notifications ### Harvesting & boosts - Harvest **ingredients** are now **components**, with their own **Component drop** credit boost (separate from battle drop rate) - Construction augment credit cost is capped at **5 credits per level** - Harvest materials and components are colour-coded with icons on boosts, gear/tool upgrade costs, and bonus drop lists - Harvesting quest skill dropdown defaults to the harvest skill you’re currently running ### Settings & UI - New **Gameplay** settings: choose UI font (Figtree, System, Verdana, OpenDyslexic) and size (smaller / normal / larger) - Email and display name moved out of the old Profile bundle; settings layout cleaned up with clearer sections ### Fixes - Mid-size resource amounts show thousand separators again (e.g. in the header and boost costs) - Smoother hot paths: less locking on presence heartbeats and the action engine, plus faster chat VIP lookups