2026-10-09T22:17:29+01:00
Idle Galaxia update published 9 October 2026. Read the patch notes for this free browser idle RPG.
Patch notes
# Void Rifts & Derelicts Poll follow-up is live — less forced grind, clearer systems, and idle options where you asked for them. ## Derelicts - QoL Auto Derelict in settings (same idea as Auto Void Rift): runs every 15 minutes, 0.85× gold / platinum / relics; suit & system upgrades still matter on auto - Puzzles removed — those rooms are caches / combat instead - Key trade-ups rebalanced so rarer keys feel fair vs common - Rarity decks, strain rework + UI breakdown, suit harvest costs for upgrades - Movement: WASD / arrows, jump between already-mapped rooms, queue auto by default + auto timer - Traps: always a path around them; vague “something’s wrong” warning (no hatch / direction spoilers); Pulse reveals the room; triangle + ! on the map - Elites: diamond + ※ (colourblind-friendly, not colour-only) - Lift / extract: hexagon + ⬆ so it isn’t confused with traps ##Void Rifts - QoL auto covers Deep Breach as well as Shallow (every 5 minutes, 0.85× auto tax); auto prefers Shallow when that fits your suit - Clear / cache rewards scale with key cost; softer early key-cost steps; rank-tiered Marks cap - Enemies scale with depth, not suit power - Rift Keys & void relics drip from battle / harvest (Rift Key about every 5,000 actions) - Clearer Void Suit upgrade guidance in UI / help