Help — Currencies & Materials
Idle Galaxia help: Currencies & Materials. Guides for combat, harvesting, equipment, quests, market and clans.
Currencies & Materials
A quick glossary of wallets and items you will see across the game. ## Primary currencies | Currency | Main uses | |----------|-----------| | **Gold** | Gear upgrades, Battle Power, Sector Charter / Foundry, NPC purchases | | **Platinum** | Platinum boosts, some upgrades, Sector Charter | | **Marks** | Marks store on the Market | | **Credits** | Premium boosts, action capacity, augments | | **Loyalty** | Premium loyalty shop redemptions | | **Boss Marks** | Galaxy Boss per-action rewards (+1 every N battle kills that event; N rolled 10–30 at spawn) — spend on Deep Breach Keys at the NPC store, or to open a Deep Breach at the Rift Gate | | **Rift Keys** | Enter Shallow Breach Void Rifts (daily, every 5,000 actions, clan boss fighter luck, rare Galaxy Boss actions on Calm/Irritated/Frustrated, Marks store; not market-tradeable) | | **Derelict Keys** | Enter derelict boardings (Standard / Hardened / Prime / Apex). Trade up at the NPC store: 5 Standard → 1 Hardened, 5 Hardened → 1 Prime, 8 Prime → 1 Apex. | | **Deep Breach Keys** | Enter Deep Breach Void Rifts (Galaxy Boss kill/hull credit, Boss Marks, Marks store, or rare Galaxy Boss actions on Angry/Enraged) | | **Deep Tokens** | Earned from Deep Breach clears (1 each) or rare Galaxy Boss action drops (1-in-50) — redeem in Inventory for personal action haste (1 min each; server double redeem temporarily unavailable) | | **Augment Chips** | Semi-rare battle drop (1-in-2,000 before drop boost, always 1) and Galaxy Boss battles (not hull repair). Market-tradeable and wireable. Each chip removes 5 minutes from one augment that is currently building | | **Meteorite** | Rare battle drop (1-in-1,000). Drop boost does not change the chance; it raises how many drop when one procs (+250% is 3, or 4 half the time). Market-tradeable and wireable. Spent to raise a gear modifier after that modifier type reaches 200% (extra 0.1% starts at 1, then 2 from 210%, 3 from 220%, and so on) | | **Seal Fragments** | Void suit Containment u
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