Help — Equipment
Idle Galaxia help: Equipment. Guides for combat, harvesting, equipment, quests, market and clans.
Equipment
Equipment — your **blaster** (weapon) and **armour** — raises combat stats beyond your base character. ## Gear slots Seven slots: - **Weapon** (blaster) - **Helmet** - **Gloves** - **Body Armour** - **Shield** - **Leggings** - **Boots** Manage gear from the **Battle** page and **Inventory** → Battle gear (**Go to Battle**). ## Level and tier Each piece has a **level** and a **tier**. - **Level** upgrades increase stats (costs shown on the upgrade panel). - **Tier** upgrades move through material tiers from **Scrap** to **Voidforged**, then on to **Monolith** (50 tiers). Bonuses and costs through Voidforged are unchanged. Each tier after that adds a larger stat bonus and costs more. Item levels through 200 use the original stat and gold curves. Above level 200, both the stats and the gold price rise faster. ## Buying gear Purchase starter pieces from the NPC vendor on the **Battle** page with gold. ## Modifier slots Each piece can open up to **four modifier slots**. Manage them from the piece's upgrade panel on the **Battle** page. ### Opening a slot Opening a slot costs a rare harvest component (**Astral Bloom**, **Gravestone Core**, **Void Crystal**, or **Neural Fang**): - Slot 1 costs **1** - Slot 2 costs **2** - Slot 3 costs **3** - Slot 4 costs **4** The price does not change with the item's level. ### Choosing a modifier A slot holds one boost. The same piece cannot hold the same boost twice, but the same boost can be on every piece. **Combat modifiers** — Strength, Speed, Defence, Accuracy, Dodge, or Health. Only stats that piece already grants are available (for example, a shield can take defence; gloves that grant no defence cannot). **Reward modifiers** — available on every piece: | Modifier | Effect | |----------|--------| | Gold boost | More gold from battle wins | | XP boost | More XP | | Drop boost | Higher platinum and Augment Chip chance, and more Meteorites when one drops (not keys, relics, stats, or harvest components) | | Compon
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