Help — Void Rifts
Idle Galaxia help: Void Rifts. Guides for combat, harvesting, equipment, quests, market and clans.
Void Rifts
# Void Rifts Void Rifts are short, **active** expeditions through unstable anomalies. Unlike battle and harvest, they do not run on the 6-second action timer — you make choices room by room. ## How to enter 1. Open **Void Rifts** from the main navigation. 2. Use the **Expedition** tab to choose **Shallow Breach** or **Deep Breach**. 3. Spend the matching key, or for **Deep Breach** pay **Boss Marks at the Rift Gate** instead. Gate unit price starts at **400** for a 1-key run, drops **50** per extra key required, and floors at **200** (so a 2-key run is **350** each / **700** total; a 5–8 key run is **200** each). The NPC store stays **400** Boss Marks per key. Entry cost uses **that breach's clear count** (not the shared void depth on the suit). The first **150** clears of a breach cost **1** key; each further **150** clears costs one more, up to **8**. Paying more keys also boosts **clear platinum, cache platinum/gold, and clear relic packages** by **+15%** per key above the first (8 keys ≈ ×2.05); Deep Tokens and credits are unchanged. Deep clears do **not** change the Shallow key price (and vice versa), even though Deep advances shared void depth faster (×3). - **Rift Key** — Shallow Breach (daily claim, action milestones, clan boss fighter luck, rare Galaxy Boss actions, Marks store) - **Deep Breach Key** — Deep Breach (Galaxy Boss kill/hull credit, rare Galaxy Boss actions, **Boss Marks** or **Marks** at the NPC store, or pay Boss Marks at the gate) Entering a rift runs alongside idle battle or harvest — it does not stop your action bar. ## Key sources | Source | Key | |--------|-----| | Daily claim (once/day, does not stack) | **1** Rift Key (**2** with VIP, **4** with VIP+; missed days are lost) | | Every **5,000** actions | 1 Rift Key | | Battle wins (silent drip) | Rift Key **1-in-8,000** per win (unboosted by drop rate; **multi drop** can add a second roll), plus a small mixed relic pile (**3** relics) **1-in-15,000** | | Harvest actions (silen
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