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Idle Galaxia — free browser idle RPG

Help — Derelict Ships

Idle Galaxia help: Derelict Ships. Guides for combat, harvesting, equipment, quests, market and clans.

Derelict Ships

# Derelict Ships Board abandoned colony hulls **deck by deck**. **Board manually** to choose every hatch yourself (**WASD** or **arrow keys** step to the nearest linked room). Idle battle and harvest keep running in the background. ## Auto boarding (QOL) - With an active **QOL** subscription, enable **Auto Derelict** in Settings → Automation (or the toggle on this page). Same pattern as Auto Void Rift, but on a slower cadence. - Every **15 minutes** the scheduler spends your cheapest available key (Standard → Hardened → Prime → Apex), walks the shortest route to each lift, and banks the haul in one pass. While you are mid-manual boarding, auto **waits** — it does not take over your crawl. - Auto clears pay **0.85×** gold, platinum, and relics. Credits, Marks, Deep Tokens, and rift keys are unchanged. - Auto takes strain and traps on the shortest path, fights (Defensive vs elites), takes platinum from caches, **descends** while hull is at least **50%**, and **extracts** if it is battered. Fail or **Abandon** forfeits salvage. In manual boardings the hull is **dark**. You only see **one room ahead**. Unmapped hatches hide their contents until you walk in or **Pulse** the scanner. The airlock is west; the lift sits east — follow the transponder bars. ## Keys - Battle wins roll a **Standard Derelict Key** at **1-in-8,000** (unboosted by drop rate; **multi drop** can add a second roll). Galaxy Boss actions can drop mood-gated rarities — see **Void King**. - Buy a **Standard** key for **300 Boss Marks** or **600 Marks** at the NPC store. - Buy a **Hardened** key for **1,000 Marks** at the NPC store. - Rarities: **Standard → Hardened → Prime → Apex**. Trade-up value is preserved for **keys and hostile-depth credit** as **×1 / ×5 / ×25 / ×200** (matching **5 Standard → Hardened**, **5 Hardened → Prime**, **8 Prime → Apex**). Soft loot uses a gentler curve: gold/relics **×1 / ×2 / ×4 / ×8**, platinum **×1 / ×1.5 / ×2.5 / ×4**. Rarer keys also add decks (**+1 / +2 / +3*

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