Help — Personal Augments
Idle Galaxia help: Personal Augments. Guides for combat, harvesting, equipment, quests, market and clans.
Personal Augments
**Personal augments** are built from the **Boosts** page → **Upgrades** tab. ## How augments work 1. Pick an augment and start a build (costs shown on the card). 2. Wait for the build timer to finish. 3. Claim the completed level when ready — or with **QOL**, levels apply automatically and the next queued upgrade starts right away. 4. With **QOL**, you can queue another upgrade (including the next level of the same augment) while one is building. Upgrades cost equal amounts of all four harvest resources (Xeno, Starstone, Neutronite, Glowvine). Costs start low and climb quickly from the mid-teens, then keep rising at that same rate. From level 50 onward, each upgrade costs 50% more on top of that climb. **Construction** also costs credits from level 25 onward. By default, one augment build can run at a time. **VIP+** adds a second concurrent builder (hard cap of 2) and faster build speed. **QOL** adds a waiting queue on each builder — queue another upgrade (including the next level of the same augment) that auto-completes the finished build and starts the next when a build finishes or is cancelled. Next levels of the **same** augment always stay sequential (they wait for that augment's current build even if another builder is free); a free VIP+ builder will pull a different queued augment automatically. While a build is in progress you can **cancel** it for a **50%** resource refund (**100%** with **VIP+**), or **speed it up** by spending credits (**1 credit per hour** of time removed, rounded up). You can rush one hour at a time or finish the remaining timer immediately. Queued (not yet building) upgrades can be cancelled for a **full** refund, but cannot be rushed. While a build is running, the next upgrade's cost stays visible so you can see whether you can afford to queue it. **Augment Chips** are another way to shorten a build. Each chip, used from **Inventory**, removes **5 minutes** from one augment that is currently building. VIP+ players with two build
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